Races

In any fantasy themed tabletop game, race is a core attribute. While by no means the most defining characteristic of a character, that quite obviously being shoe size, it is one of the most vital. Races provide the starting point for everything from physiology to culture to religious beliefs. It can define our characters by being the very example of the racial norm, all the way to the strange person who has deviated wholey from their race's culture. The drow assassin is par for the course while the dwarven assassin is something of a strange deviation from the cultural idea of a dwarf. The tiefling paladin is all the more strange for his race. Race provides one of the first jumping off points of a character and allows us the most basic framework to use, wether we follow the basic frame or bend it entirely.

In the Clockwork Saga Campaign Setting, any race without a stat block or a link follows the rules listed at http://www.d20pfsrd.com/. If the page on this wiki for a race details a different stat block, specific racial feats, or other notes, take those as priority.